RTSGameBench - Fixed-Field Skirmish Team: leaderboard

RTSGameBench (Kim et al., 2026) collaboration mini-game in Beyond All Reason: the fixed-force skirmish played in teams with no communication channel between allies, so coordination must be inferred from movement, played through the RTSGameAgent harness (FSM group management plus agentic memory, the same VLM for memory and decisions). Win rate over 30 runs, in percent; higher is better.

Metric: Win Rate (%; 30 runs). Source: arxiv.org. Saturation forecast: Around February 2027. 11 models tracked.

Top models

#ModelScoreOverall rank
1Claude Sonnet 4.573#244
2GPT-5.263#172
3Kimi K2.557#252
4Mistral Large 357#819
5Gemini 3 Flash50#159
6Qwen 3 VL 235B A22B (Thinking)50#451
7Grok 4.1 Fast50#426
8Qwen 3.5 397B A17B37#242
9GPT-5 Mini30#349
10Qwen 3 VL 235B A22B Instruct30#521

No result here: #1 Claude Fable 5.2, #2 Gemini 4 Carbon, #5 Claude Opus 5.5.

Interactive version: theaggregate.ai/benchmark?slug=rtsgamebench-fixed-field-skirmish-team · How It Works · Data refreshed daily, snapshot 2026-11-12.