JamBench - Script Completion (Medium Projects): leaderboard

JamBench (2026) tests project-level game programming on the Godot engine with real Game Jam projects; outputs are checked deterministically in headless mode, and the board is the percentage of projects that compile and then run for 30 seconds without crashing. In this completion task on medium projects (4K to 15K lines), 30 to 50% of the .gd script files are removed and must be rewritten, with the model writing the missing code directly; higher is better.

Metric: L3a runtime pass rate (%): share of generated Godot 4 projects that pass file-integrity and headless compilation checks and then run 30 seconds in headless mode without crashing; Task 2 code completion: 100 benchmark projects with medium code bases (4K to 15K lines), each manually verified playable; 30 to 50% of the .gd script files are removed and must be rewritten; direct generation, the model writes every file in one pass; higher is better. Source: arxiv.org. Saturation forecast: Around February 2027. 8 models tracked.

Top models

#ModelScoreOverall rank
1Claude Opus 4.662#102
2DeepSeek V4 Pro58#188
3GPT-5.456#123
4Kimi K2.553#256
5Qwen 3.5 397B A17B53#246
6Gemini 3.1 Pro (Preview)49#94
7GLM-545#260
8Qwen 3.5 27B23#359

No result here: #1 Claude Fable 5.2, #2 Gemini 4 Carbon, #5 Claude Opus 5.5.

Interactive version: theaggregate.ai/benchmark?slug=jambench-script-completion-medium-projects · How It Works · Data refreshed daily, snapshot 2026-11-13.