Interactive Visual Grounding (Static): leaderboard

The Interactive Visual Grounding benchmark (2026) casts a vision-language model as the Matcher in a reference game: a simulated Director describes target items drawn from human-grounded image sets of dogs, baskets and tangrams, and the model must pick each target from a grid, asking clarification questions where the protocol allows. In the Static protocol the Matcher gets the full human-produced description, no interaction. Score is the share of targets matched correctly, in percent; higher is better.

Metric: Matcher accuracy (%; share of target items the model selects correctly given the full human-produced description, no interaction; micro-averaged over 536 target items of four human-grounded image sets (dogs, two basket sets, tangrams), with GPT-5.4 as the simulated Director answering from the human description; a 10-turn budget per target, utterances capped at 50 words). Source: arxiv.org. Saturation forecast: Around February 2027. 8 models tracked.

Top models

#ModelScoreOverall rank
1Gemini 3.1 Pro (Preview)87.5#94
2Gemini 3.1 Flash Lite (Preview)67.8#418
3GPT-5.4 (2026-03-05)66.1#87
4GPT-5.5 (2026-04-23)65.8#33
5Gemma 4 31B (IT)56#342
6Qwen 3 VL 32B Instruct48.8#585
7GPT-5.4 Mini (2026-03-17)47.9#287
8Qwen 3 VL 8B Instruct33.6#981

No result here: #1 Claude Fable 5.2, #2 Gemini 4 Carbon, #5 Claude Opus 5.5.

Interactive version: theaggregate.ai/benchmark?slug=interactive-visual-grounding-static · How It Works · Data refreshed daily, snapshot 2026-11-13.