GameCraft-Bench - Art and Presentation: leaderboard

A rubric category of GameCraft-Bench (2026), where coding agents build complete Godot games from natural-language specifications: art and presentation (coherent visual style and polish), scored by a multimodal judge from replayed gameplay, in percent. Games that do not launch or submit no playable demonstration score zero; higher is better.

Metric: Art and Presentation score (%): rubric score for art and presentation (coherent visual style and polish), on the 140 GameCraft-Bench tasks (15 game families; complete Godot projects built from natural-language game specifications): a project that fails to launch or submits no parsable demonstration trace scores zero; otherwise the verifier replays the agent's mouse and keyboard traces into gameplay video and frames and a GPT-5.5 multimodal judge scores them against hidden rubric items; higher is better. Source: arxiv.org. Saturation forecast: Around April 2028. 7 models tracked.

Top models

#ModelScoreOverall rank
1Claude Opus 4.7 (High)36.86#79 (Claude Opus 4.7)
2GPT-5.5 (High)32.94#49 (GPT-5.5)
3Kimi K2.627.99#178
4MiMo-V2.5-Pro20.65#279

No result here: #1 Claude Fable 5.2, #2 Gemini 4 Carbon, #5 Claude Opus 5.5.

Interactive version: theaggregate.ai/benchmark?slug=gamecraft-bench-art-and-presentation · How It Works · Data refreshed daily, snapshot 2026-11-13.